This app is only available to a limited selection of players and aims to gather player feedback, wishes and concerns. We ask you to please share your opinion and feedback with us!
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Manual
:editor_1024x1024: Manual: Level Editor v1
:editor_1024x1024: Manual: Level Editor v2
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▶️ Play: Level Editor V2
[CLICK HERE TO PLAY IN FULL-SCREEN](https://denda-porting.s3.eu-central-1.amazonaws.com/Release_Zone/Level-Devil/Poki/LEVEL_EDITOR_BETAV2/index.html)
CLICK HERE TO PLAY IN FULL-SCREEN
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Changelog V2
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What’s New?
- Barring Hero and Trigger, all objects may now be moved.
- Movement is now customizable: distance, direction, speed.
- Objects now have three selectable properties: collision, visibility, deadly.
- Added a simple layer system: Upper layer and Lower layer: :layers:
- Added a small visual of the other currently inactive layer.
- Added functionality to play on Mobile.
- Added a full screen button to have a better usability on smaller (mobile) devices
- Added a new Save/Load menu
- Added a warning to the delete function
- Adjusted UI slightly to improve user experience.
- Clearing a level now features a warning prompt.
What’s Fixed?
- Speed slider now snaps to 6 different positions.
- The distance field on a movement module now goes up to 40 blocks. This should be enough to move across the entire screen
- Tiles are now able to be moved again when adding a movement module to them.
- Small adjustments to the property inspector
- Linking trigger to multiple objects works again
- Speed slider now snaps to 6 different positions
What’s Next?
- Improving useability on mobile devices | Feedback is welcome!
- Adding additional behaviors to expand on the current move functionality
- Adding additional properties and objects to use through the property inspector
- Improve overall visuals when using property inspector on the objects on the grid
Important Notes
- Editor is not backwards compatible with Level Editor Beta v1 due to layers. The v1 build will remain live for the time being.
- Levels will always be stored in our back-end and will never be wiped from the Database.
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